A couple of things you should be aware of are (1) you have a lot of transparency surrounding your Tank object image which will cause the tank to act like it is colliding or reaching set limits prematurely; and (2) because the images are rectangular, you need collision detection when turning or else you will get some unwanted interaction between the two tanks.
Notes: in (1) remove all excess edges that are completely transparent from your "Tank.fm.png" image; and in (2) prevent turning if collision is involved (retract the turn if a collision occurs -- this would be similar to how you retract the move when a collision occurs).

