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Greenfoot back
CiaranDenning
CiaranDenning wrote ...

2014/9/5

"YOU WIN" screen help (score counter)

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KiwiTitan KiwiTitan

2015/9/21

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i have the same problem ddObject(Counter, 100, 50); bear bear = new bear(); addObject(bear, 216, 267); bear bear2 = new bear(); addObject(bear2, 546, 137); bear bear3 = new bear(); addObject(bear3, 1081, 293); bear bear4 = new bear(); addObject(bear4, 1196, 523); bear bear5 = new bear(); addObject(bear5, 819, 242); bear bear6 = new bear(); addObject(bear6, 951, 584); bear bear7 = new bear(); addObject(bear7, 309, 612); bear bear8 = new bear(); addObject(bear8, 362, 410); bear bear9 = new bear(); addObject(bear9, 911, 396); bear bear10 = new bear(); addObject(bear10, 981, 83); bear bear11 = new bear(); addObject(bear11, 1306, 118); bear bear12 = new bear(); addObject(bear12, 1389, 459); bear bear13 = new bear(); addObject(bear13, 1387, 721); bear bear14 = new bear(); addObject(bear14, 1204, 777); bear bear15 = new bear(); addObject(bear15, 614, 782); bear bear16 = new bear(); addObject(bear16, 183, 435); bear bear17 = new bear(); addObject(bear17, 32, 100); bear bear18 = new bear(); addObject(bear18, 335, 119); bear bear19 = new bear(); addObject(bear19, 650, 400); bear bear20 = new bear(); addObject(bear20, 810, 588); bear bear21 = new bear(); addObject(bear21, 744, 60); bear bear22 = new bear(); addObject(bear22, 963, 245); Reffugee reffugee = new Reffugee(); addObject(reffugee, 56, 854); reffugee.setLocation(46, 850); house house = new house(); addObject(house, 1351, 148); house.setLocation(1340, 135); reffugee.setLocation(524, 300); thearmy thearmy = new thearmy(); addObject(thearmy, 103, 826); thearmy thearmy2 = new thearmy(); addObject(thearmy2, 520, 618); thearmy thearmy3 = new thearmy(); addObject(thearmy3, 1006, 116); removeObject(house); bear bear23 = new bear(); addObject(bear23, 1375, 283); bear bear24 = new bear(); addObject(bear24, 1316, 343); bear bear25 = new bear(); addObject(bear25, 1140, 408); bear bear26 = new bear(); addObject(bear26, 1063, 625); bear bear27 = new bear(); addObject(bear27, 1025, 694); bear bear28 = new bear(); addObject(bear28, 876, 746); bear bear29 = new bear(); addObject(bear29, 780, 810); bear bear30 = new bear(); addObject(bear30, 488, 803); bear bear31 = new bear(); addObject(bear31, 351, 791); bear bear32 = new bear(); addObject(bear32, 170, 643); bear bear33 = new bear(); addObject(bear33, 82, 549); bear bear34 = new bear(); addObject(bear34, 82, 392); bear bear35 = new bear(); addObject(bear35, 368, 298); bear bear36 = new bear(); addObject(bear36, 140, 249); bear bear37 = new bear(); addObject(bear37, 190, 128); bear bear38 = new bear(); addObject(bear38, 424, 114); bear bear39 = new bear(); addObject(bear39, 725, 249); bear bear40 = new bear(); addObject(bear40, 795, 452); bear bear41 = new bear(); addObject(bear41, 1224, 229); bear bear42 = new bear(); addObject(bear42, 1465, 593); bear bear43 = new bear(); addObject(bear43, 1465, 593); removeObject(bear43); removeObject(bear42); promisedland promisedland = new promisedland(); addObject(promisedland, 982, 964); promisedland.setLocation(680, 211); bear17.setLocation(72, 420); bear37.setLocation(265, 441); bear38.setLocation(410, 239); thearmy3.setLocation(968, 559); bear10.setLocation(1005, 584); bear11.setLocation(1249, 512); bear41.setLocation(1222, 328); bear22.setLocation(967, 378); bear11.setLocation(976, 231); bear22.setLocation(1048, 372); bear24.setLocation(877, 102); bear23.setLocation(448, 88); bear19.setLocation(539, 433); bear29.setLocation(702, 600); bear15.setLocation(725, 708); bear30.setLocation(488, 799); bear30.setLocation(488, 799); bear30.setLocation(488, 799); bear30.setLocation(417, 525); bear31.setLocation(295, 342); bear34.setLocation(145, 347); bear35.setLocation(413, 329); bear38.setLocation(687, 374); bear31.setLocation(416, 197); bear16.setLocation(311, 316); bear34.setLocation(166, 419); bear36.setLocation(96, 238); bear.setLocation(197, 270); bear26.setLocation(1147, 643); bear13.setLocation(1265, 676); bear14.setLocation(1137, 721); promisedland.setLocation(1136, 70); promisedland.setLocation(1080, 145); removeObject(promisedland); } }
KiwiTitan KiwiTitan

2015/9/21

#
KiwiTitan wrote...
i have the same problem ddObject(Counter, 100, 50); bear bear = new bear(); addObject(bear, 216, 267); bear bear2 = new bear(); addObject(bear2, 546, 137); bear bear3 = new bear(); addObject(bear3, 1081, 293); bear bear4 = new bear(); addObject(bear4, 1196, 523); bear bear5 = new bear(); addObject(bear5, 819, 242); bear bear6 = new bear(); addObject(bear6, 951, 584); bear bear7 = new bear(); addObject(bear7, 309, 612); bear bear8 = new bear(); addObject(bear8, 362, 410); bear bear9 = new bear(); addObject(bear9, 911, 396); bear bear10 = new bear(); addObject(bear10, 981, 83); bear bear11 = new bear(); addObject(bear11, 1306, 118); bear bear12 = new bear(); addObject(bear12, 1389, 459); bear bear13 = new bear(); addObject(bear13, 1387, 721); bear bear14 = new bear(); addObject(bear14, 1204, 777); bear bear15 = new bear(); addObject(bear15, 614, 782); bear bear16 = new bear(); addObject(bear16, 183, 435); bear bear17 = new bear(); addObject(bear17, 32, 100); bear bear18 = new bear(); addObject(bear18, 335, 119); bear bear19 = new bear(); addObject(bear19, 650, 400); bear bear20 = new bear(); addObject(bear20, 810, 588); bear bear21 = new bear(); addObject(bear21, 744, 60); bear bear22 = new bear(); addObject(bear22, 963, 245); Reffugee reffugee = new Reffugee(); addObject(reffugee, 56, 854); reffugee.setLocation(46, 850); house house = new house(); addObject(house, 1351, 148); house.setLocation(1340, 135); reffugee.setLocation(524, 300); thearmy thearmy = new thearmy(); addObject(thearmy, 103, 826); thearmy thearmy2 = new thearmy(); addObject(thearmy2, 520, 618); thearmy thearmy3 = new thearmy(); addObject(thearmy3, 1006, 116); removeObject(house); bear bear23 = new bear(); addObject(bear23, 1375, 283); bear bear24 = new bear(); addObject(bear24, 1316, 343); bear bear25 = new bear(); addObject(bear25, 1140, 408); bear bear26 = new bear(); addObject(bear26, 1063, 625); bear bear27 = new bear(); addObject(bear27, 1025, 694); bear bear28 = new bear(); addObject(bear28, 876, 746); bear bear29 = new bear(); addObject(bear29, 780, 810); bear bear30 = new bear(); addObject(bear30, 488, 803); bear bear31 = new bear(); addObject(bear31, 351, 791); bear bear32 = new bear(); addObject(bear32, 170, 643); bear bear33 = new bear(); addObject(bear33, 82, 549); bear bear34 = new bear(); addObject(bear34, 82, 392); bear bear35 = new bear(); addObject(bear35, 368, 298); bear bear36 = new bear(); addObject(bear36, 140, 249); bear bear37 = new bear(); addObject(bear37, 190, 128); bear bear38 = new bear(); addObject(bear38, 424, 114); bear bear39 = new bear(); addObject(bear39, 725, 249); bear bear40 = new bear(); addObject(bear40, 795, 452); bear bear41 = new bear(); addObject(bear41, 1224, 229); bear bear42 = new bear(); addObject(bear42, 1465, 593); bear bear43 = new bear(); addObject(bear43, 1465, 593); removeObject(bear43); removeObject(bear42); promisedland promisedland = new promisedland(); addObject(promisedland, 982, 964); promisedland.setLocation(680, 211); bear17.setLocation(72, 420); bear37.setLocation(265, 441); bear38.setLocation(410, 239); thearmy3.setLocation(968, 559); bear10.setLocation(1005, 584); bear11.setLocation(1249, 512); bear41.setLocation(1222, 328); bear22.setLocation(967, 378); bear11.setLocation(976, 231); bear22.setLocation(1048, 372); bear24.setLocation(877, 102); bear23.setLocation(448, 88); bear19.setLocation(539, 433); bear29.setLocation(702, 600); bear15.setLocation(725, 708); bear30.setLocation(488, 799); bear30.setLocation(488, 799); bear30.setLocation(488, 799); bear30.setLocation(417, 525); bear31.setLocation(295, 342); bear34.setLocation(145, 347); bear35.setLocation(413, 329); bear38.setLocation(687, 374); bear31.setLocation(416, 197); bear16.setLocation(311, 316); bear34.setLocation(166, 419); bear36.setLocation(96, 238); bear.setLocation(197, 270); bear26.setLocation(1147, 643); bear13.setLocation(1265, 676); bear14.setLocation(1137, 721); promisedland.setLocation(1136, 70); promisedland.setLocation(1080, 145); removeObject(promisedland); } }
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