Im trying to create a map for my hero to walk in. So far I have this:
How do I get this to appear into my World class? Link to scenario is here: http://www.greenfoot.org/scenarios/11862
public class Map { private static final int TileWidth = 16; private static final int TileHeight = 16; String[] Map1 = { "A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A", "A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A", "A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A", "A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A", "A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A", "A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A", "A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A", "A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A", "A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A", "A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A", "A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A", "A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A", "A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A", "A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A", "A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A", "A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A", "A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A", "A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A", "A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A", "A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A", "A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A", "A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A", "A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A", "A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A", "A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A", "A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A", "A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A", "A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A", "A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A", "A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A" }; public String[] getMap() { return Map1; } }