Hi all,
just trying out a switch statement, my question relates to the case element. How can the case use an operator like >= or <= ? As I'm trying to add different enemy patterns based on the random number selected. You can see my attempt below which work only with a =
if (selection == 1) { int enemySelection = Greenfoot.getRandomNumber(10); switch (enemySelection ) { case 1: enemySelection = 6; moveLeft(); break; case 2: enemySelection = 5; moveLeftDown(); break; } enemyBoundary(); } }