I need a dude to pick up a duck and throw it somewhere else
Does i need to use getOneIntersectingObject() or something else
regards
alex


1 2 3 | private Actor held; // or private Duck duckHeld; |
1 2 3 4 5 6 7 | private void pickup() { if (duckHeld == null ) { duckHeld = getOneIntersectingObject(duck. class ); } } |