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Greenfoot back
Jeeshan
Jeeshan wrote ...

2021/4/25

How to use setters and getters

Jeeshan Jeeshan

2021/4/25

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I for the love of me cannot see what is wrong with my code while using getters and setters. I have a fuelamount class which makes a fuelcounter which is supposed to keep going down.However the setfuel doesnt seem to be working here.
Jeeshan Jeeshan

2021/4/25

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public class FuelAmount extends Actor
{
    private int fuelcounter=5;
    int fuelwidth=10;
    int fuelheight=100;
    int pixelperfuel=(int)fuelheight/fuelcounter;
     
    public FuelAmount()
    {
        //update();
    }
    public void act()
    {
        setImage(new GreenfootImage("Fuel Tank:"+getfuel(),32,Color.RED,new Color(0,0,0,0)));
    
    public void update()
    {
        setImage(new GreenfootImage(fuelwidth,fuelheight));
        GreenfootImage myImage=getImage();
        myImage.setColor(Color.WHITE);
        myImage.drawRect(0,0,fuelwidth+1,fuelheight+1);
        myImage.setColor(Color.RED);
        myImage.fillRect(1,1,fuelwidth,fuelcounter*pixelperfuel);
    }
    public int getfuel(){
        return fuelcounter;
    }
    public void setfuel(int fc){
        this.fuelcounter=fc;
    }
     
     
}
Jeeshan Jeeshan

2021/4/25

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public void act(){
        millisec++;
        if(millisec%100==0){
            FA.setfuel(FA.getfuel()-1);
        }
Jeeshan Jeeshan

2021/4/25

#
Jeeshan wrote...
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public void act(){
        millisec++;
        if(millisec%100==0){
            FA.setfuel(FA.getfuel()-1);
        }
This is the code that isnt working. I want fuel to decrease after every amount of time but the fuel remains constant
Jeeshan Jeeshan

2021/4/25

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Jeeshan wrote...
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public class FuelAmount extends Actor
{
    private int fuelcounter=5;
    int fuelwidth=10;
    int fuelheight=100;
    int pixelperfuel=(int)fuelheight/fuelcounter;
     
    public FuelAmount()
    {
        //update();
    }
    public void act()
    {
        setImage(new GreenfootImage("Fuel Tank:"+getfuel(),32,Color.RED,new Color(0,0,0,0)));
    
    public void update()
    {
        setImage(new GreenfootImage(fuelwidth,fuelheight));
        GreenfootImage myImage=getImage();
        myImage.setColor(Color.WHITE);
        myImage.drawRect(0,0,fuelwidth+1,fuelheight+1);
        myImage.setColor(Color.RED);
        myImage.fillRect(1,1,fuelwidth,fuelcounter*pixelperfuel);
    }
    public int getfuel(){
        return fuelcounter;
    }
    public void setfuel(int fc){
        this.fuelcounter=fc;
    }
     
     
}
ignore the setImage codes for now.I just want the fuelcounter to work and its not decreasing as intended
Risen Risen

2021/4/25

#
Jeeshan wrote...
Jeeshan wrote...
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public void act(){
        millisec++;
        if(millisec%100==0){
            FA.setfuel(FA.getfuel()-1);
        }
This is the code that isnt working. I want fuel to decrease after every amount of time but the fuel remains constant
Show class code please. Can't understand, where you get FuelAmount(FA)
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