import greenfoot.*;
public class Level1 extends World
{
private int flowers=10;
private int margin=100;
private int teller3=3;
public Level1()
{
super(600, 600, 1);
makeFlowers();
}
private void makeFlowers()
{
for (int teller = 0;teller<flowers;teller++)
{
for (int teller2 = 0;teller2<flowers;teller2++)
{
if(teller % teller3 ==0)
{
addObject (new Flower(false), margin+(teller30), margin(teller230));
}else
{
addObject (new Flower(true), margin+(teller30), margin+(teller230));
}
}
}
}
}
