hi, im working in a turn strategy game (like front mission, advance wars...) and i want to know which method could help me to get the adjacents enemies when i move my player
because getNeighbours gets me a list of the actors around my player, but, i dont know what actors are around my player
and if i get the neighbours how can in access to a certain enemy actor to attack him?
and with getoneobjectatoffset i could search more specific but its so complicated (because i need to search for at least 3 enemy actors per position)
thanks for the attetion

