Its not adding when b is empty
System.out.print("I");
public void act() { addedToWorld(getWorld()); } protected void add(World w) { int i=0; while(getOneIntersectingObject(null)!=null && i++<m) { setLocation((int)(Math.random()*w.getWidth()), (int)(Math.random()*w.getHeight())); System.ou.println("5161"); } if(i>=m) { w.removeObject(this); } }
public void act() { addedToWorld(getWorld()); }
public void act() { addedToWorld(getWorld()); }