So in my game, I have a red and blue balloon, when you click on the red balloon a timer appears and it goes up by 1 every 750ms, when you click on the blue balloon it starts at 20 and goes down by 1 every 1250ms, now I want to change the world when the counter values are the same. However, I have no clue where to put this piece of code and how to access the counter values since they are in different actors. Also since I can click on either balloon at different times the equivalent value won't always be the same (sry if this may sound weird or it was too much info I'm still new to all of this and didn't know what info is needed to solve this).

