what code will I use to check if the actor was hit 3 times and remove itself
private int hitCount;
hitCount++; if (hitCount == 3) getWorld().removeObject(this);
private int counter = 0 ;
public void count(){
Actor bullet = getOneObjectAtOffset(0,0, bullet.class);
if (bullet != null) {
counter = counter + 1;
dead();
}
}
public void dead(){
if (counter == 3){
getWorld().removeObject(this);
}
}
private int counter = 0 ;
public void count(){
Actor bullet = getOneObjectAtOffset(0,0, bullet.class);
if (bullet != null) {
getWorld().removeObject(bullet);
counter = counter + 1;
dead();
}
}
public void dead(){
if (counter == 3){
getWorld().removeObject(this);
}
}