i have a platforming game where i have a start and goal actor class which are just used for detecting when the player reaches the end and to spawn the player at the start of the level.
i only know how to change from the first world and to the second but i would like to change to a third world when i hit the goal in the second level
public void hitGoal() { Actor Goal = this.getOneIntersectingObject(Goal.class); if (Goal !=null && numLevel == 1) { Greenfoot.setWorld(new Level2()); } }