I'm making a game which currently relies heavily on the isTouching() method to see if two actors are making contact. For the most part, it works, but I've run into a very frustrating problem. The images, which I made myself, have transparent sections, since images need to be saved as rectangles. Unfortunately, the transparent parts of the image still trigger the isTouching() method, meaning images can make contact even though no visible part of them is touching. Is there any way to avoid this, like making an image with no transparent parts or ignoring those parts of an image for contact?

