Worked great here's an arrow class
Green arrow:
arrow1.png: green
arrow2.png: yellow
arrow3.png: red
arrow4.png: purple
arrow5.png: blue
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 | import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Write a description of class Greenarrow here. * * @author (your name) * @version (a version number or a date) */ public class Greenarrow extends Actor { /** * Act - do whatever the Greenarrow wants to do. This method is called whenever * the 'Act' or 'Run' button gets pressed in the environment. */ public void act() { // Add your action code here. } } |