I'm coding for my end of the year project and I wasn't sure how to code this.
So my game has the player move around and when he picks up an item (removeTouching), I want a confirm dialog to pop up and ask a trivia question that can be answered with a yes/no/cancel option. The code below is what I have so far however it does not work, no confrim dialog pops up like it should. Any help would be appreciated, thank you
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 | import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) import javax.swing.JOptionPane; /** * Player * Yubin * May 30 * this code includes all the things that the player willing be doing (?) */ public class Player extends Actor { public boolean appleBool; //declaring our booleans here, they are automatically set to "false" public boolean teddyBool; public boolean fishBool; public boolean spiderBool; public void act() { checkKeyPress(); //calling key control method //world1 items //we're checking to see what object is touched before removing it and //only executing the check if that object isnt removed yet (using our created boolean) if (isTouching(Apple. class ) && !appleBool) { removeTouching(Apple. class ); //apple disappears when player touches it appleBool = true ; } else if (isTouching(Teddy. class ) && !teddyBool) { removeTouching(Teddy. class ); //teddy disappears when player touches it teddyBool = true ; } else if (isTouching(Fish. class ) && !fishBool) { removeTouching(Fish. class ); //fish disappears when player touches it fishBool = true ; } else if (isTouching(Spider. class ) && !spiderBool) { removeTouching(Spider. class ); //spider disappears when player touches it spiderBool = true ; } if (appleBool) //now because we've assigned the boolean to true, this block will be called { JOptionPane.showMessage( null , "Are apples and oranges the same" . YES_NO_OPTION); appleBool = false ; } else if (teddyBool) { JOptionPane.showMessage( null , "Cuddle me" . YES_NO_OPTION); teddyBool = false ; } else if (fishBool) { JOptionPane.showMessage( null , "Something smells" . YES_NO_OPTION); fishBool = false ; } if (spiderBool) { JOptionPane.showMessage( null , "Do you like spiders?" . YES_NO_OPTION); spiderBool = false ; } if (isAtEdge()) { turn( 20 ); } //player bounces off the screen } //user controls public void checkKeyPress() { if (Greenfoot.isKeyDown( "left" )) { move(- 2 ); } if (Greenfoot.isKeyDown( "right" )) { move( 2 ); } setRotation( 90 ); if (Greenfoot.isKeyDown( "up" )) { move(- 2 ); } if (Greenfoot.isKeyDown( "down" )) { move( 2 ); } setRotation( 0 ); } } |