Ok so I made some enemies that track the player and follow him but they eventually stack up . How can I make them 'collide' with each other so it's easier to spot every single one of them?
public void move() { Actor player =getWorld().getObjects(Player.class).get(0); wall = getOneObjectAtOffset(0,-10,Wall1.class); if (wall==null ) setLocation (getX() + direction*speed,getY()+dy*speed); java.util.List enemies = getWorld().getObjects(Enemy.class); for (Object obj : enemies) { enemy = (Enemy)obj; if (enemy!=this && intersects(enemy)) setLocation (getX() - direction*speed,getY()-dy*speed);} }