I am working on a space shooter game and I have an enemy that shoots bullets. I want the bullets to travel in a spiral path so each time a bullet is created it turns +18 and move but the code I have is not working. The bullet should only turn once when its is created. I am new to Greenfoot and Java so I need help!!!
This is the code I have for the bullet-
private int angle = 0; public void act() { move(5); angle+= 18; } public enemyBullet() { turn(angle); }