For better understanding, here´s the code:
In lines 3-12, I defined some stuff that I need for the if-expressions that come later, but unfortunately, I can´t use getX or getY as the objects haven´t been added to the world yet. Adding the content of lines 3-12 into the if-expression would be too late because I need schatzX, schatzY, wandX and wandY for starting the if-expressions in the first place. Do you have any ideas how to fix this problem?
public void prepare()
{
int wX = Greenfoot.getRandomNumber(17)+1;
int wY = Greenfoot.getRandomNumber(17)+1;
int sX = Greenfoot.getRandomNumber(17)+1;
int sY = Greenfoot.getRandomNumber(17)+1;
Wand wand = new Wand();
int wandX = wand.getX();
int wandY = wand.getY();
Schatz schatz = new Schatz();
int schatzX = schatz.getX();
int schatzY = schatz.getY();
Abenteurer abenteurer = new Abenteurer();
addObject(abenteurer, 3, 8);
Waechter waechter = new Waechter();
addObject(waechter, 9, 8);
for (int i = 0; i < 25; i++)
{
if (wX != wandX && wY != wandY)
{
this.addObject (wand, Greenfoot.getRandomNumber(17)+1, Greenfoot.getRandomNumber(17)+1);
}
}
for (int i = 0; i < 10; i++)
{
if (sX != schatzX && sY != schatzY)
{
this.addObject (schatz, Greenfoot.getRandomNumber(17)+1, Greenfoot.getRandomNumber(17)+1);
}
}
}
