Worked before. Suddently after re-opening simulation it stopped working.
and the message i get in terminal
java.lang.NumberFormatException: null
at java.lang.Integer.parseInt(Integer.java:542)
at java.lang.Integer.parseInt(Integer.java:615)
at ball.addedToWorld(ball.java:12)
at greenfoot.World.addObject(World.java:428)
at myworld.<init>(myworld.java:10)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:62)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45)
at java.lang.reflect.Constructor.newInstance(Constructor.java:423)
at greenfoot.core.Simulation.newInstance(Simulation.java:617)
at greenfoot.platforms.ide.WorldHandlerDelegateIDE.lambda$instantiateNewWorld$7(WorldHandlerDelegateIDE.java:430)
at greenfoot.core.Simulation.runQueuedTasks(Simulation.java:502)
at greenfoot.core.Simulation.maybePause(Simulation.java:305)
at greenfoot.core.Simulation.runContent(Simulation.java:218)
at greenfoot.core.Simulation.run(Simulation.java:211)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 | import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) public class ball extends Actor { private double posx,posy,vx,vy,ax,ay,dt= 0.1 ; private int Powerx; private int Powery; public void addedToWorld(World myworld) { String input = Greenfoot.ask( "What do you want the power horizontal to be? Note only integers" ); String input2 = Greenfoot.ask( "What do you want the power vertical to be? Note only integers" ); Powerx = Integer.parseInt(input); Powery = Integer.parseInt(input2); posx=getX(); posy=getY(); ax= 0 ; ay= 10 ; vx= 20 ; vy=- 20 ; } public void act() { posx+=vx*dt+-(Powerx)*ax*dt*dt; posy+=vy*dt+-(Powery)*ay*dt*dt; vx+=ax*dt; vy+=ay*dt; setLocation(( int )posx,( int )posy); } } import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) public class myworld extends World { public myworld() { super ( 600 , 400 , 1 , false ); addObject( new ball(), 100 ,getHeight()- 100 ); } } |