In my game, the player can gain and lose hp; I am trying to get it so that once 'totalCount' for hp is below 0, the player actor will be removed. When I attempt this, one of my errors is that the symbol can't be found, though as far as I can tell I'm calling it in the same way I've called other methods. The second error comes (I think) from the first one, in that it can't find the variable I'm trying to recieve from the method. I've tried to do it similarly to the tutorial on removing objects (https://www.greenfoot.org/doc/tut-3) with the exception that instead of being removed from collision, its removed from a number. Any help with this is greatly apreciated.
The code related to my issue is here;
Player_1_1:
hp:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 | import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Write a description of class Player here. * * @author (your name) * @version (a version number or a date) */ public class Player_1_1 extends Actor { /** * Act - do whatever the Player wants to do. This method is called whenever * the 'Act' or 'Run' button gets pressed in the environment. */ public void act() { int x = getX(); int y = getY(); if (Greenfoot.isKeyDown( "a" )) { setLocation(x- 1 ,y); if (getOneIntersectingObject(Wall. class ) != null ) setLocation (getX()+ 1 ,getY()); if (getOneIntersectingObject(half_wall_side. class ) != null ) setLocation (getX()+ 1 ,getY()); if (getOneIntersectingObject(half_wall_up. class ) != null ) setLocation (getX()+ 1 ,getY()); if (getOneIntersectingObject(wall_10x1. class ) != null ) setLocation (getX()+ 1 ,getY()); if (getOneIntersectingObject(wall_11x1. class ) != null ) setLocation (getX()+ 1 ,getY()); if (getOneIntersectingObject(wall_1x7. class ) != null ) setLocation (getX()+ 1 ,getY()); if (getOneIntersectingObject(blue_wall. class ) != null ) setLocation (getX()+ 1 ,getY()); if (getOneIntersectingObject(blue_half_wall_side. class ) != null ) setLocation (getX()+ 1 ,getY()); if (getOneIntersectingObject(blue_half_wall_up. class ) != null ) setLocation (getX()+ 1 ,getY()); if (getOneIntersectingObject(blue_wall_10x1. class ) != null ) setLocation (getX()+ 1 ,getY()); if (getOneIntersectingObject(blue_wall_11x1. class ) != null ) setLocation (getX()+ 1 ,getY()); if (getOneIntersectingObject(blue_wall_1x7. class ) != null ) setLocation (getX()+ 1 ,getY()); if (getOneIntersectingObject(blue_half_wall_side_10x1. class ) != null ) setLocation (getX()+ 1 ,getY()); if (getOneIntersectingObject(blue_half_wall_side_11x1. class ) != null ) setLocation (getX()+ 1 ,getY()); if (getOneIntersectingObject(blue_half_wall_1x7. class ) != null ) setLocation (getX()+ 1 ,getY()); } if (Greenfoot.isKeyDown( "d" )) { setLocation(x+ 1 ,y); if (getOneIntersectingObject(Wall. class ) != null ) setLocation (getX()- 1 ,getY()); if (getOneIntersectingObject(half_wall_side. class ) != null ) setLocation (getX()- 1 ,getY()); if (getOneIntersectingObject(half_wall_up. class ) != null ) setLocation (getX()- 1 ,getY()); if (getOneIntersectingObject(wall_10x1. class ) != null ) setLocation (getX()- 1 ,getY()); if (getOneIntersectingObject(wall_11x1. class ) != null ) setLocation (getX()- 1 ,getY()); if (getOneIntersectingObject(wall_1x7. class ) != null ) setLocation (getX()- 1 ,getY()); if (getOneIntersectingObject(blue_wall. class ) != null ) setLocation (getX()- 1 ,getY()); if (getOneIntersectingObject(blue_half_wall_side. class ) != null ) setLocation (getX()- 1 ,getY()); if (getOneIntersectingObject(blue_half_wall_up. class ) != null ) setLocation (getX()- 1 ,getY()); if (getOneIntersectingObject(blue_wall_10x1. class ) != null ) setLocation (getX()- 1 ,getY()); if (getOneIntersectingObject(blue_wall_11x1. class ) != null ) setLocation (getX()- 1 ,getY()); if (getOneIntersectingObject(blue_wall_1x7. class ) != null ) setLocation (getX()- 1 ,getY()); if (getOneIntersectingObject(blue_half_wall_side_10x1. class ) != null ) setLocation (getX()- 1 ,getY()); if (getOneIntersectingObject(blue_half_wall_side_11x1. class ) != null ) setLocation (getX()- 1 ,getY()); if (getOneIntersectingObject(blue_half_wall_1x7. class ) != null ) setLocation (getX()- 1 ,getY()); } if (Greenfoot.isKeyDown( "w" )) { setLocation(x,y- 1 ); if (getOneIntersectingObject(Wall. class ) != null ) setLocation (getX(),getY()+ 1 ); if (getOneIntersectingObject(half_wall_side. class ) != null ) setLocation (getX(),getY()+ 1 ); if (getOneIntersectingObject(half_wall_up. class ) != null ) setLocation (getX(),getY()+ 1 ); if (getOneIntersectingObject(wall_10x1. class ) != null ) setLocation (getX(),getY()+ 1 ); if (getOneIntersectingObject(wall_11x1. class ) != null ) setLocation (getX(),getY()+ 1 ); if (getOneIntersectingObject(wall_1x7. class ) != null ) setLocation (getX(),getY()+ 1 ); if (getOneIntersectingObject(blue_wall. class ) != null ) setLocation (getX(),getY()+ 1 ); if (getOneIntersectingObject(blue_half_wall_side. class ) != null ) setLocation (getX(),getY()+ 1 ); if (getOneIntersectingObject(blue_half_wall_up. class ) != null ) setLocation (getX(),getY()+ 1 ); if (getOneIntersectingObject(blue_wall_10x1. class ) != null ) setLocation (getX(),getY()+ 1 ); if (getOneIntersectingObject(blue_wall_11x1. class ) != null ) setLocation (getX(),getY()+ 1 ); if (getOneIntersectingObject(blue_wall_1x7. class ) != null ) setLocation (getX(),getY()+ 1 ); if (getOneIntersectingObject(blue_half_wall_side_10x1. class ) != null ) setLocation (getX(),getY()+ 1 ); if (getOneIntersectingObject(blue_half_wall_side_11x1. class ) != null ) setLocation (getX(),getY()+ 1 ); if (getOneIntersectingObject(blue_half_wall_1x7. class ) != null ) setLocation (getX(),getY()+ 1 ); } if (Greenfoot.isKeyDown( "s" )) { setLocation(x,y+ 1 ); if (getOneIntersectingObject(Wall. class ) != null ) setLocation (getX(),getY()- 1 ); if (getOneIntersectingObject(half_wall_side. class ) != null ) setLocation (getX(),getY()- 1 ); if (getOneIntersectingObject(half_wall_up. class ) != null ) setLocation (getX(),getY()- 1 ); if (getOneIntersectingObject(wall_10x1. class ) != null ) setLocation (getX(),getY()- 1 ); if (getOneIntersectingObject(wall_11x1. class ) != null ) setLocation (getX(),getY()- 1 ); if (getOneIntersectingObject(wall_1x7. class ) != null ) setLocation (getX(),getY()- 1 ); if (getOneIntersectingObject(blue_wall. class ) != null ) setLocation (getX(),getY()- 1 ); if (getOneIntersectingObject(blue_half_wall_side. class ) != null ) setLocation (getX(),getY()- 1 ); if (getOneIntersectingObject(blue_half_wall_up. class ) != null ) setLocation (getX(),getY()- 1 ); if (getOneIntersectingObject(blue_wall_10x1. class ) != null ) setLocation (getX(),getY()- 1 ); if (getOneIntersectingObject(blue_wall_11x1. class ) != null ) setLocation (getX(),getY()- 1 ); if (getOneIntersectingObject(blue_wall_1x7. class ) != null ) setLocation (getX(),getY()- 1 ); if (getOneIntersectingObject(blue_half_wall_side_10x1. class ) != null ) setLocation (getX(),getY()- 1 ); if (getOneIntersectingObject(blue_half_wall_side_11x1. class ) != null ) setLocation (getX(),getY()- 1 ); if (getOneIntersectingObject(blue_half_wall_1x7. class ) != null ) setLocation (getX(),getY()- 1 ); } Actor Medicine; Medicine = getOneObjectAtOffset( 0 , 0 , Medicine. class ); if (Medicine != null ) { World world; hit_med(); world = getWorld(); world.removeObject(Medicine); //add 1 to hp } Actor Drug; Drug = getOneObjectAtOffset( 0 , 0 , Drug. class ); if (Drug != null ) { World world; hit_drug(); death(); world = getWorld(); world.removeObject(Drug); //remove 1 from hp } Actor Coin; Coin = getOneObjectAtOffset( 0 , 0 , Coin. class ); if (Coin != null ) { World world; hit_coin(); world = getWorld(); world.removeObject(Coin); //add 1 to currency } Actor Scene_Changer_L1_1; Scene_Changer_L1_1 = getOneObjectAtOffset( 0 , 0 , Scene_Changer_L1_1. class ); if (Scene_Changer_L1_1 != null ) { Level_1_2 level = new Level_1_2(); level.getHpCounter().bumpCount(((Level_1_1)getWorld()).getHpCounter().getCount()); level.getCounter().bumpCount(((Level_1_1)getWorld()).getCounter().getCount()); Greenfoot.setWorld(level); } } private void hit_coin() { Level_1_1 levelOneOne = (Level_1_1) getWorld(); coin_counter counter = levelOneOne.getCounter(); counter.bumpCount( 1 ); } private void hit_med() { Level_1_1 levelOneOne = (Level_1_1) getWorld(); hp counter = levelOneOne.getHpCounter(); counter.bumpCount( 1 ); } private void hit_drug() { Level_1_1 levelOneOne = (Level_1_1) getWorld(); hp counter = levelOneOne.getHpCounter(); counter.reduceCount( 1 ); } private void death() { Level_1_1 levelOneOne = (Level_1_1) getWorld(); hp counter = levelOneOne.getHpCounter(); getCount(); Actor Player; if (totalCount ==- 1 ) { World world; world = getWorld(); world.removeObject(Player); } } } |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 | import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Write a description of class hp here. * * @author (your name) * @version (a version number or a date) */ public class hp extends Actor { private int totalCount = 0 ; public void Counter() { setImage( new GreenfootImage( "HP: 1" , 20 , Color.WHITE, Color.BLACK)); } public void bumpCount( int amount) { totalCount += amount; setImage( new GreenfootImage( "HP: " + totalCount, 20 , Color.WHITE, Color.BLACK)); } public void reduceCount( int amount) { totalCount -= amount; setImage( new GreenfootImage( "HP: " + totalCount, 20 , Color.WHITE, Color.BLACK)); } public int getCount() { return totalCount; } } |