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Greenfoot back
nizate
nizate wrote ...

2017/7/25

Exporting Greenfoot

nizate nizate

2017/7/25

#
I am developing a game on another "platform" however after playing around with Greenfoot, I might consider using java and greenfoot as a base. My issue (first year with Java and GF) is exporting. I understand GF is available to use for commercial purpouses (I am going to sell my game) but where would I start for exporting a game to exe? I would also like to put a "Thank you" in here for Danpost, this might be my first post, but you have saved me countless hours in my Java class regarding Greenfoot.
Agent40 Agent40

2017/7/25

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If my information is correct, you sadly cannot Export Greenfoot projects as .exe. The only way you can export is going into the share option under Scenario (Ctrl +e) and exporting to either a .jar or HTML file from there. Other than that this has been talked about before and you will to use another program to compile the .jar into a .exe. Previously Noted: https://www.greenfoot.org/topics/4589 Hope that Helps,
nizate nizate

2017/7/25

#
Has anyone else done this? My concern would be compiling a larger game (I use about 300+ lines of code per scene in my current game language, in Java this could easily be 2x as much, multiplied by 100 or more scenes. (Creating a RPG Visual Novel) My concern is the compile and any type of memory issues with larger audio files & high quality images. Some engines cause issues with larger games, I just do not wish to run into any issues when I am halfway or almost finished. -Sorry for the double post regarding .exe compiling.
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