Hi ALL,
I want to create a title page, that once pressed leads to an instructions page, that once pressed turns into the game....at the bottom I have my attempts commented out, but im real confused.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 | public class FrogWorld extends World { Counter counter = new Counter( "Score: " ); //creates string to display you cumulative score Counter FrogLife = new Counter( "Frogs Remaining: " ); //Creats counter displaying the amont of frogs keft private GreenfootSound Music = new GreenfootSound( "Greenfoot Song.mp3" ); //adds a background song to the game public FrogWorld(){ super ( 600 , 600 , 1 ); //create the area for the game to be played createWorldObjects(); // calls the method createWorldObjects } public void act() { //Background(); //showMessage(); scores(); //calls the method of scores } public void countHit(FrogsHit hit){ counter.add(hit.getCount()); } public void lose(){ if (FrogLife.getValue()== 1 ){ // if you have no lives left addObject( new ScoreLose(counter.getValue()), getWidth()/ 2 , getHeight()/ 2 ); //displays a scoreboard from the ScoreLose class Greenfoot.playSound( "Lose.wav" ); //plays a clip that says "you lose" Greenfoot.stop(); // and stops the greenfoot game } else { //if you have more than a life left FrogLife.subtract( 1 ); //it takes away one life from } } public void win(){ if (FrogLife.getValue()>= 1 && FrogLife.getValue() < 10 ){ // if you have more than 1 life and less than 10 FrogLife.add( 1 ); //you are given an extra life when heart is hit } } private void createWorldObjects(){ addObject( new FrogHunter(), 300 , 300 ); //calls frog hunter and starts baseball bat in middle of scree addObject(counter, 90 , 560 ); //shows the counter of score at places it on screen addObject(FrogLife, 170 , 540 ); // shows "frogs left: " on screen and places in bottom corner FrogLife.add( 5 ); //adds 5 lives to begin the game } public void scores(){ int score = counter.getValue(); // creates variable score which is the value of the counter int num = Greenfoot.getRandomNumber( 100 ); // sets random number between 1-100 int num1 = Greenfoot.getRandomNumber( 100 ); // sets random number between 1-100 int num2 = Greenfoot.getRandomNumber( 200 ); // sets random number between 1-200 int num3 = Greenfoot.getRandomNumber( 750 ); // sets random number between 1-750 if (score <= 250 ){ //whenever score is below or at 250 if (num > 1 && num < 5 ){ addObject( new SwimmingFrog(), Greenfoot.getRandomNumber( 599 ), 600 ); //adds a frog whenever the random number is between 1-5 } } if (score > 250 && score <= 500 ){ //whenever score is between 250-500 if (num > 1 && num < 6 ){ addObject( new SwimmingFrog(), Greenfoot.getRandomNumber( 599 ), 600 ); //adds a frog whenever the random number is between 1-6 } if (num2 == 1 || num2 == 2 ){ addObject( new Fish(), Greenfoot.getRandomNumber( 599 ), 600 ); //adds a fish when the random number is equal to 1 or 2 } } if (score > 500 && score <= 2000 ){ //whenever score is between 500 and 2000 if (num > 1 && num < 7 ){ addObject( new SwimmingFrog(), Greenfoot.getRandomNumber( 599 ), 600 ); //adds a frog whenever the random number is between 1-7 } if (num2 == 1 || num2 == 2 ){ addObject( new Fish(), Greenfoot.getRandomNumber( 599 ), 600 ); //adds a fish when the random number is equal to 1 or 2 } if (num2 == 3 || num2 == 4 ){ addObject( new PolarBear(), Greenfoot.getRandomNumber( 599 ), 600 ); //adds a polar bear when the random number is equal to 3 or 4 } } if (score >= 0 && score < 3000 ){ //between 0 and 3000 or anytime game is being played if (num3 == 375 ){ addObject( new Fly(), 600 , Greenfoot.getRandomNumber( 599 )); // adds a fly whenever random number 3 equals 1 } } if (score > 2000 ){ //whenever score is above 2000 if (num > 1 && num < 8 ){ addObject( new SwimmingFrog(), Greenfoot.getRandomNumber( 599 ), 600 ); //adds a frog whenever the random number is between 1-8 } if (num2 == 1 || num2 == 2 ){ addObject( new Fish(), Greenfoot.getRandomNumber( 599 ), 600 ); //adds a fish when the random number is equal to 1 or 2 } if (num2 == 3 || num2 == 4 ){ addObject( new PolarBear(), Greenfoot.getRandomNumber( 599 ), 600 ); //adds a polar bear when the random number is equal to 3 or 4 } } if (score == 499 || score == 999 || score == 1499 ||score == 1999 || score == 2499 ){ addObject( new Life(), Greenfoot.getRandomNumber( 599 ), 600 ); //adds a new heart (for new life) every 500 points } if ((FrogLife.getValue()>= 1 && score >= 3000 )){ //if you have a life and a score above 3000 addObject( new ScoreWin(counter.getValue()), getWidth()/ 2 , getHeight()/ 2 ); //displays score board from the score win class Greenfoot.playSound( "pop.wav" ); //plays a winnner sound Greenfoot.stop(); //stops the game } } public void started(){ Music.playLoop(); //startes playing the music } public void stopped(){ Music.stop(); //stops playing the music } // public void Background(){ // setBackground(new GreenfootImage("images.png")); // } // public void showMessage(){ // Font font = new Font("Comic sans", Font.BOLD, 30); // GreenfootImage BackGround = getBackground(); // BackGround.setColor(Color.BLACK); // BackGround.setFont(font); // BackGround.drawString("Press Anywhere To Start", 120, 25); // } // public void createBackground(MouseInfo press){ // while(G.mouseClicked(press)) // { // setBackground(new GreenfootImage("LilyPad.jpg")); // } // while(Greenfoot.mouseClicked(press)) // { // setBackground(new GreenfootImage("Pond.jpg")); // } // } // public void winner(){ // int score = counter.getValue(); // if((FrogLife.getValue()>=1 && score >= 5000)){ // addObject(new ScoreWin(counter.getValue()), getWidth()/2, getHeight()/2); // Greenfoot.playSound("Pop.wav"); // Greenfoot.stop(); // } // } |