Hello everybody,
I'm working on a schoolproject and i have a big problem that keeps me from progress:
I have to move an object with a circular movement.
In order to achieve this, I startet with trying to move another object in a perfect circle with the 2 methods "setLocation()" and "move()" and then let the object which is not allowed to rotate follow it, but I didnt even got the perfect circle to work(it makes a "curvy" circle).
My guess is that my map might be to small for a perfect circle (528, 699)
does someone know how to solve this problem?
(I just need help with the circular movement. The following already works)
-Hadis
public class asdf extends Projectiles
{
private int a = 0;
public void act()
{
if(a != 360) {
a++;
}else{
a = 0;
}
setRotation(a);
move(1);
}
}
