Hi, when I launch a new game in my scenario 2 times in a row without compilling it in between, it tells me: Java heap space and I have to restart the whole project.
Another related problem is that if I compile the scenario many times in a row, there are more and more lags until it also tells me Java heap space.
However, closing the project and restarting it, removes all the lags...
Do you know why? Is there a way to remove all the stocked datas in the Java virtual machine so that it doesn't lag? Or is it another problem?
Thank you

