if (Greenfoot.mouseClicked(!null)) { Bullet Bullet = new Bullet(); getWorld().addObject(Bullet, getX(), getY()); Bullet.setRotation(getRotation()); }
if (Greenfoot.mouseClicked(getWorld()) || Greenfoot.mouseClicked(Rock.class)) { Bullet Bullet = new Bullet(); getWorld().addObject(Bullet, getX(), getY()); Bullet.setRotation(getRotation()); }