Okay, so I am creating a list of items in cluedo, and it would really help to be able to have them aligned on the left.
Just showing you what it looks like at the moment. Can fix the overlapping text but want it to look neat as well.

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 | import greenfoot.*; import java.awt.Color; /** * Write a description of class cardListText here. * * @author (your name) * @version (a version number or a date) */ public class cardListText extends Actor { static String CardHolder; //declaring ints known & unknown and initialising them to 0. Declaring coordX and coordY. //coordX is a constant static public int coordX = 174 , coordY, Scarlet= 0 ,Peacock= 0 ,Plum= 0 ,White= 0 ,Mustard= 0 ,Green= 0 , unknown= 0 ; /** * Act - do whatever the cardListText wants to do. This method is called whenever * the 'Act' or 'Run' button gets pressed in the environment. */ public void act() { int holder; GreenfootImage thePlayer; if (gameWorld.listCards < 21 ){ if (Game.cardArray[gameWorld.listCards][Characters.ActivePlayer] == 0 ){ System.out.println(gameWorld.listCards); cardListMakeText(CardHolder + " Unknown" ); } if (Game.cardArray[gameWorld.listCards][Characters.ActivePlayer] == 1 ){ cardListMakeText(CardHolder + " Miss Scarlet" ); } if (Game.cardArray[gameWorld.listCards][Characters.ActivePlayer] == 2 ){ cardListMakeText(CardHolder + " Col. Mustard" ); } if (Game.cardArray[gameWorld.listCards][Characters.ActivePlayer] == 3 ){ cardListMakeText(CardHolder + " Mrs White" ); } if (Game.cardArray[gameWorld.listCards][Characters.ActivePlayer] == 4 ){ cardListMakeText(CardHolder + " Reverend Green" ); } if (Game.cardArray[gameWorld.listCards][Characters.ActivePlayer] == 5 ){ cardListMakeText(CardHolder + " Mrs Peacock" ); } if (Game.cardArray[gameWorld.listCards][Characters.ActivePlayer] == 6 ){ cardListMakeText(CardHolder + " Prof. Plum" ); } if (Game.cardArray[gameWorld.listCards][Characters.ActivePlayer] == 7 ){ cardListMakeText(CardHolder + "7" ); } } if (gameWorld.listCards < 21 ){ if (gameWorld.listCards == 1 ){ CardHolder = "Colonel Mustard:" ; } if (gameWorld.listCards == 2 ){ CardHolder = "Miss Scarlet:" ; } if (gameWorld.listCards == 3 ){ CardHolder = "Professor Plum:" ; } if (gameWorld.listCards == 4 ){ CardHolder = "Mrs. Peacock:" ; } if (gameWorld.listCards == 5 ){ CardHolder = "Reverend Green:" ; } if (gameWorld.listCards == 6 ){ CardHolder = "Mrs. White:" ; } if (gameWorld.listCards == 7 ){ CardHolder = "Candlestick:" ; } if (gameWorld.listCards == 8 ){ CardHolder = "Dagger:" ; } if (gameWorld.listCards == 9 ){ CardHolder = "Lead Piping:" ; } if (gameWorld.listCards == 10 ){ CardHolder = "Revolver:" ; } if (gameWorld.listCards == 11 ){ CardHolder = "Rope:" ; } if (gameWorld.listCards == 12 ){ CardHolder = "Spanner:" ; } if (gameWorld.listCards == 13 ){ CardHolder = "Hall:" ; } if (gameWorld.listCards == 14 ){ CardHolder = "Lounge:" ; } if (gameWorld.listCards == 15 ){ CardHolder = "Dining Room:" ; } if (gameWorld.listCards == 16 ){ CardHolder = "Kitchen:" ; } if (gameWorld.listCards == 17 ){ CardHolder = "Ballroom:" ; } if (gameWorld.listCards == 18 ){ CardHolder = "Conservatory:" ; } if (gameWorld.listCards == 19 ){ CardHolder = "Billiard Room:" ; } if (gameWorld.listCards == 20 ){ CardHolder = "Library:" ; } if (gameWorld.listCards == 21 ){ CardHolder = "Study:" ; gameWorld.listCards = 0 ; } gameWorld.listCards++; } } private void cardListMakeText(String text) { GreenfootImage image = new GreenfootImage(text, 20 , Color.WHITE, new Color( 0 , 0 , 0 , 0 )); setImage(image); } static public void cardListText(){ int holder; unknown++; if (unknown > 0 ){ holder = unknown * 24 ; coordY = holder + 150 ; } if (unknown > 6 ){ holder = unknown * 24 ; coordY = holder + 200 ; } if (unknown > 12 ){ holder = unknown * 24 ; coordY = holder + 250 ; } } } |
1 2 3 | if (gameWorld.listCards == 18 ){ CardHolder = "Billiard Room:" ; } |
1 2 3 4 5 6 | private void cardListMakeText(String text) { GreenfootImage txtImg = new GreenfootImage(text, 20 , Color.WHITE, null ); GreenfootImage image = new GrenfootImage( 200 , txtImg.getHeight()); image.drawImage(txtImg, 0 , 0 ); setImage(image); } |