I'm trying to spawn an object every 500 points which i need help with on, as well as removing the object after 4 seconds.
Alot of the code below is more trial and error. If the score is at 500 i need the laser spawned, then after 4 seconds it gets removed, then after another 500 points(so now at 1000) id like another spawned and then removed after 4 seconds
1 2 3 4 5 6 7 8 9 10 11 | if(scoreV == 50) { if(getWorld().getObjects(Laser.class).size() != 1) { getWorld().addObject(new Laser(),(Greenfoot.getRandomNumber(1050) + 50), 215); if(timer == 0) { getWorld().removeObjects(getWorld().getObjects(Laser.class)); } } } |

