That is it up now cheers
import greenfoot.*;
public class Main_World extends World
{
static Player player;
static Lives lives;
public Main_World()
{
super(960, 640, 1);
player = new Player();
lives = new Lives();
startOver();
}
public Main_World(int w, int h, int c)
{
this(w, h, c, true);
}
public Main_World(int w, int h, int c, boolean b)
{
super(w, h, c, b);
setFields();
}
public static void startOver()
{
Greenfoot.setWorld(new A1());
}
public void setFields(){}
public void nextLevel(){}
public void resetLevel(){}
}import greenfoot.*;
public class A1 extends Main_World
{
public A1()
{
super(960, 640, 1);
prepare();
addObject(Main_World.player, 120, 120);
addObject(Main_World.lives, 89, 40);
}
public void nextLevel()
{
Greenfoot.setWorld(new A2());
}
private void prepare()
{
Enemy enemy = new Enemy();
addObject(enemy, 406, 198);
Earth_Boss earth_boss = new Earth_Boss();
addObject(earth_boss, 575, 420);
Mana mana = new Mana();
addObject(mana, 106, 95);
mana.setLocation(89, 65);
Water_Artefact water_artefact = new Water_Artefact();
addObject(water_artefact, 190, 375);
Mana_Powerup mana_powerup = new Mana_Powerup();
addObject(mana_powerup, 224, 195);
removeObject(mana_powerup);
Earth_Artefact earth_artefact = new Earth_Artefact();
addObject(earth_artefact, 175, 449);
Fire_Artefact fire_artefact = new Fire_Artefact();
addObject(fire_artefact, 180, 548);
Health health = new Health();
addObject(health, 231, 308);
Mana_Potion mana_potion = new Mana_Potion();
addObject(mana_potion, 226, 244);
}
}