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Kartoffelbrot
wrote ...
2014/1/10
Scaling Graphics2D
Kartoffelbrot
2014/1/10
#
Hello, has anyone an idea how I can scale Graphics2D objects, without losing much quality like in the GreenfootImage class? Thanks for any help.
davmac
2014/1/10
#
A Graphics2D is a drawable surface, not actually an image. You can't scale it as such. You can scale what you draw onto it using the scale(...) method, and you can control anti-aliasing etc using setRenderingHints(...).
Kartoffelbrot
2014/1/10
#
Ah ok, thank you!
Kartoffelbrot
2014/1/10
#
Now it works really fine. I didn't know how the scale method of Graphics2D works. Thank you for your help.
davmac
2014/1/11
#
No problem.
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