I'm making a game where I have a button in a World. If I click this button I want it to set the variable "img" in another world to 2. This is the code of the button:
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
public class S2 extends buttons
{
public void act()
{
if(Greenfoot.mouseClicked(this))
{
if(//?
{
// sets the variable img of World "welt" to 2
}
getWorld().removeObject(this);
Greenfoot.setWorld(new Game());
}
}
}
