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Greenfoot back
GreenHouse
GreenHouse wrote ...

2013/10/2

Greenfoot 3D

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JetLennit JetLennit

2013/12/5

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What if your program is not using the greenfoot3d at the time, and the webpage says that it is?
GreenHouse GreenHouse

2013/12/5

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Hö? Explain pls :D
JetLennit JetLennit

2013/12/5

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In this i have not used it at all in the program
GreenHouse GreenHouse

2013/12/5

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You used greenfoot3d to publish the scenario to greenfoot.org .. this always creates the greenfoot3d style for the website, doesn't matter that you didn't used any of the greenfoot3d functions. Why would you use it than? :)
Banginwithflavor Banginwithflavor

2013/12/15

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There should be a separate thread for GF3D issues lol. I have tried to implement some of the things that you have with GF3D such as the endless world and full screen however i have noticed that 1.It cant read the mouse coordinates well with the endless world, 2.When you go full screen it doesn't read the mouse at all, 3. When you go full screen the tileable background i had get somewhat messed up. And one other thing. Has anyone else noticed how the Greenfoot Logo only has 4 toes? Also Keep up the good work !
GreenHouse GreenHouse

2013/12/15

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I didn't update the greenfoot3d jar along with the scenario; in the latest release there is also mouse support :)
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