Hallo,
getWorld().removeObjects(getWorld().getObjects(P1.class));
don´t work,
it don´t remove some of the P1.class
pls help.
I want to remove all objects from the class which are at the world.


1 | this .getWorld().addObject( this , 10 , 10 ); |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 | import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Write a description of class Affe here. * * @author (your name) * @version (a version number or a date) */ public class Affe extends GifActor { /** * gehört noch zu GifActor */ public void addedToWorld(World world) { setImage( "Actor.gif" ); //You must use the setImage method and not just right click + setImage in the GUI. } /** * Steuerung und Weltgeschwindigkeit */ public void act() { int punkte = 0 ; Greenfoot.setSpeed( 50 ); //Setzt Welt auf 50% Speed super .act(); // Animation starten if (Greenfoot.isKeyDown( "d" )) // d gedrückt nach rechts gehen { move( 1 ); } if (Greenfoot.isKeyDown( "a" )) // a gedrückz nach links gehen { move(- 1 ); } if (Greenfoot.isKeyDown( "w" )) // w gedrückt nach oben gehen { setLocation(getX(),getY() - 1 ); } if (Greenfoot.isKeyDown( "s" )) // s gedrückt nach unten gehen { setLocation(getX(),getY() + 1 ); } if (bananeAufFeld()) { bananeAufnehmen(); punkte = punkte+ 1 ; bananeSpawn(); } if (falleAufFeld()) { falleAufnehmen(); punkte = punkte- 1 ; } if (punkte== 1 ) { P1 p1 = new P1(); this .getWorld().addObject(p1, 10 , 10 ); this .getWorld().addObject( this , 10 , 10 ); P1 p11 = new P1(); this .getWorld().addObject(p11, 10 , 11 ); this .getWorld().addObject( this , 10 , 11 ); P1 p12 = new P1(); this .getWorld().addObject(p12, 10 , 12 ); this .getWorld().addObject( this , 10 , 12 ); P1 p13 = new P1(); this .getWorld().addObject(p13, 10 , 13 ); this .getWorld().addObject( this , 10 , 13 ); P1 p14 = new P1(); this .getWorld().addObject(p14, 10 , 14 ); this .getWorld().addObject( this , 10 , 14 ); P1 p15 = new P1(); this .getWorld().addObject(p15, 10 , 15 ); this .getWorld().addObject( this , 10 , 15 ); P1 p16 = new P1(); this .getWorld().addObject(p16, 10 , 16 ); this .getWorld().addObject( this , 10 , 16 ); P1 p17 = new P1(); this .getWorld().addObject(p17, 11 , 10 ); this .getWorld().addObject( this , 11 , 10 ); P1 p18 = new P1(); this .getWorld().addObject(p18, 12 , 10 ); this .getWorld().addObject( this , 12 , 10 ); P1 p19 = new P1(); this .getWorld().addObject(p19, 13 , 10 ); this .getWorld().addObject( this , 13 , 10 ); P1 p20 = new P1(); this .getWorld().addObject(p20, 14 , 10 ); this .getWorld().addObject( this , 14 , 10 ); P1 p21 = new P1(); this .getWorld().addObject(p21, 14 , 11 ); this .getWorld().addObject( this , 14 , 11 ); P1 p22 = new P1(); this .getWorld().addObject(p22, 14 , 12 ); this .getWorld().addObject( this , 14 , 12 ); P1 p23 = new P1(); this .getWorld().addObject(p23, 14 , 13 ); this .getWorld().addObject( this , 14 , 13 ); P1 p24 = new P1(); this .getWorld().addObject(p24, 14 , 14 ); this .getWorld().addObject( this , 14 , 14 ); P1 p25 = new P1(); this .getWorld().addObject(p25, 14 , 15 ); this .getWorld().addObject( this , 14 , 16 ); P1 p26 = new P1(); this .getWorld().addObject(p26, 14 , 16 ); this .getWorld().addObject( this , 14 , 16 ); P1 p27 = new P1(); this .getWorld().addObject(p27, 13 , 16 ); this .getWorld().addObject( this , 13 , 16 ); P1 p28 = new P1(); this .getWorld().addObject(p28, 12 , 16 ); this .getWorld().addObject( this , 12 , 16 ); P1 p29 = new P1(); this .getWorld().addObject(p29, 11 , 16 ); this .getWorld().addObject( this , 11 , 16 ); P1 p30 = new P1(); this .getWorld().addObject(p30, 11 , 11 ); this .getWorld().addObject( this , 11 , 11 ); P1 p31 = new P1(); this .getWorld().addObject(p31, 11 , 12 ); this .getWorld().addObject( this , 11 , 12 ); P1 p32 = new P1(); this .getWorld().addObject(p32, 11 , 13 ); this .getWorld().addObject( this , 11 , 13 ); P1 p34 = new P1(); this .getWorld().addObject(p34, 11 , 14 ); this .getWorld().addObject( this , 11 , 14 ); P1 p35 = new P1(); this .getWorld().addObject(p35, 11 , 15 ); this .getWorld().addObject( this , 11 , 15 ); P1 p36 = new P1(); this .getWorld().addObject(p36, 12 , 11 ); this .getWorld().addObject( this , 12 , 11 ); P1 p37 = new P1(); this .getWorld().addObject(p37, 12 , 15 ); this .getWorld().addObject( this , 12 , 15 ); P1 p40 = new P1(); this .getWorld().addObject(p40, 13 , 11 ); this .getWorld().addObject( this , 13 , 11 ); P1 p41 = new P1(); this .getWorld().addObject(p41, 13 , 12 ); this .getWorld().addObject( this , 11 , 12 ); P1 p42 = new P1(); this .getWorld().addObject(p42, 13 , 13 ); this .getWorld().addObject( this , 11 , 13 ); P1 p43 = new P1(); this .getWorld().addObject(p43, 13 , 14 ); this .getWorld().addObject( this , 11 , 14 ); P1 p44 = new P1(); this .getWorld().addObject(p44, 13 , 15 ); this .getWorld().addObject( this , 11 , 15 ); P2 i1 = new P2(); this .getWorld().addObject(i1, 12 , 12 ); this .getWorld().addObject( this , 12 , 12 ); P2 i2 = new P2(); this .getWorld().addObject(i2, 12 , 13 ); this .getWorld().addObject( this , 12 , 13 ); P2 i3 = new P2(); this .getWorld().addObject(i3, 12 , 14 ); this .getWorld().addObject( this , 12 , 14 ); } if (punkte== 2 ) { getWorld().removeObjects(getWorld().getObjects(P1. class )); getWorld().removeObjects(getWorld().getObjects(P2. class )); } if (jägerAufFeld()) { Affe aktAffe = (Affe) this .getOneObjectAtOffset( 0 , 0 , Affe. class ); if (aktAffe != null ) { setLocation( 65 , 40 ); this .getWorld().removeObject(aktAffe); setImage( "GameOver.jpg" ); } } } } |
1 2 3 4 5 6 7 8 9 10 11 | public boolean bananeAufFeld() { if ( this .getOneObjectAtOffset( 0 , 0 , Banane. class )!= null ) { return true ; } else { return false ; } } |
1 2 3 4 5 6 7 8 9 10 11 12 | public void bananeAufnehmen() { Banane aktBanane = (Banane) this .getOneObjectAtOffset( 0 , 0 , Banane. class ); if (aktBanane != null ) { this .getWorld().removeObject(aktBanane); } else { System.out.println( "Hier ist keine Banane!" ); } } |