For some reason I get a NullPointerException when I try to use my world. The error comes from this line of code:
I've double checked, and all those classes do in fact exist in my program. I got the error when I added HUD. I think this may be because it's an interface, and not an actor. Would that assumption be correct?
1 | setPaintOrder(HUD. class , LightActor. class , Ground. class , UseableActor. class , Background. class ); |