This topic is for the greenfoot-Team, because there is a bug in the UserInfo getNearby()-Method!
If one has the worst score and you enter in the getNearby(int)-Method of the UserInfo-class an odd number, you get a List with the entered number+1 entrys and so the List is too long for some highscores...
To see, what I mean, davmac can take a look at my Highscore-scenario! I've programmed, that he'll always has the worst score!
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