I was attempting to have my game determine a tie when the nine squares were filled up and there was no winner. However now I cannot play the game anymore. Everything compiles, but it is not executing basically. Is something incomplete in my code? Or am I putting the code in the wrong place? Any help is appreciated. Thank you.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 | import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) import java.awt.Color; /** * Write a description of class TicTacToe here. * * @author (your name) * @version (a version number or a date) */ public class TicTacToe extends World { private boolean turn; //true =Player1, false= Player 2 private String[][] occupied = {{ "" , "" , "" }, { "" , "" , "" }, { "" , "" , "" }}; private int clicks; /** * Constructor for objects of class TicTacToe. * */ public TicTacToe() { super ( 3 , 3 , 100 ); turn = true ; //Player1 gets to go first GreenfootImage bg = getBackground(); //storing the background image to edit it bg.setColor(Color.MAGENTA); bg.drawLine( 100 , 0 , 100 , 300 ); bg.setColor(Color.YELLOW); bg.drawLine( 200 , 0 , 200 , 300 ); bg.setColor(Color.GREEN); bg.drawLine( 0 , 100 , 300 , 100 ); bg.setColor(Color.ORANGE); bg.drawLine( 0 , 200 , 300 , 200 ); } public void act(String letter) { if (Greenfoot.mouseClicked( this )) { int x = Greenfoot.getMouseInfo().getX(); int y = Greenfoot.getMouseInfo().getY(); play(x, y); clicks = clicks + 1 ; } } public void play( int x, int y) { if (turn && occupied[y][x].equals( "" )) { addObject( new Player1(), x, y); occupied[y][x] = "x" ; win( "x" ); turn = false ; } else if (!turn && occupied[y][x].equals( "" )) { addObject( new Player2(), x, y); occupied[y][x] = "o" ; win( "o" ); turn = true ; } } public void win(String letter) { if (occupied[ 0 ][ 0 ].equals(letter) && occupied[ 0 ][ 1 ].equals(letter) && occupied[ 0 ][ 2 ].equals(letter) || occupied[ 1 ][ 0 ].equals(letter) && occupied[ 1 ][ 1 ].equals(letter) && occupied[ 1 ][ 2 ].equals(letter) || occupied[ 2 ][ 0 ].equals(letter) && occupied[ 2 ][ 1 ].equals(letter) && occupied[ 2 ][ 2 ].equals(letter) || occupied[ 0 ][ 0 ].equals(letter) && occupied[ 1 ][ 0 ].equals(letter) && occupied[ 2 ][ 0 ].equals(letter) || occupied[ 0 ][ 1 ].equals(letter) && occupied[ 1 ][ 1 ].equals(letter) && occupied[ 2 ][ 1 ].equals(letter) || occupied[ 0 ][ 2 ].equals(letter) && occupied[ 1 ][ 2 ].equals(letter) && occupied[ 2 ][ 2 ].equals(letter) || occupied[ 0 ][ 0 ].equals(letter) && occupied[ 1 ][ 1 ].equals(letter) && occupied[ 2 ][ 2 ].equals(letter) || occupied[ 0 ][ 2 ].equals(letter) && occupied[ 1 ][ 1 ].equals(letter) && occupied[ 2 ][ 0 ].equals(letter)) //if the top row has the same letters { Greenfoot.playSound( "fanfare.wav" ); Greenfoot.setWorld( new Winner(letter)); } if (clicks == 9 ) { Greenfoot.playSound( "au.wav" ); Greenfoot.setWorld( new Winner(letter)); } } } import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) import java.awt.Color; /** * Write a description of class Winner here. * * @author (your name) * @version (a version number or a date) */ public class Winner extends World { /** * Constructor for objects of class Winner. * */ public Winner(String letter) { // Create a new world with 600x400 cells with a cell size of 1x1 pixels. super ( 600 , 400 , 1 ); GreenfootImage bg = getBackground(); //getting the background image bg.setColor(Color.magenta); String text = "TIE" ; if ( "o" .equals(letter)) { text = "Congratulations, O is the WINNER! Press ENTER to play again." ; } else if ( "x" .equals(letter)) { text = "Congratulations, X is the WINNER! Press ENTER to play again." ; } else { text = "TIE. Press ENTER to play again." ; } bg.drawString(text, 125 , 200 ); } } |