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Greenfoot back
CrazyGamer1122
CrazyGamer1122 wrote ...

2012/9/6

First-Person Capability?

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CrazyGamer1122 CrazyGamer1122

2012/9/6

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Does Greenfoot have any First Person capability?
darkmist255 darkmist255

2012/9/7

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Yes it technically has the capability to do almost anything, but any 3D stuff that you do will be almost entirely your own code or another graphics library. You can definitely do 3D stuff, it just won't use the greenfoot API. (Also it's obviously more challenging)
Builderboy2005 Builderboy2005

2012/9/7

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You should check out my Castle Storm and Castle Storm II games :D
darkmist255 darkmist255

2012/9/7

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Yeah builderboy and a few others do some 3D/first person games, look at some source :D.
CrazyGamer1122 CrazyGamer1122

2012/9/7

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thank you..... i was planning a minecraft-themed kind of game. the first person thing was one of the most important parts.
SPower SPower

2012/9/7

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CrazyGamer, it is also really useful to understand the code of Builderboy, instead of just using it. Search the web for z buffering if you wanna find out more.
CrazyGamer1122 CrazyGamer1122

2012/9/7

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okay, and i was planning on writing the code myself instead of copying.
SPower SPower

2012/9/7

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That would take very long, especially for a beginner like you. I'm currently werstling with it, and I find it quite hard. You'll see it is way harder than you think right now!
CrazyGamer1122 CrazyGamer1122

2012/9/7

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well i have some help, and ive learned since last time i made a game.
darkmist255 darkmist255

2012/9/8

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I think if you really want to you'll at least be able to make a start, then come back to it later. If you're motivated you should be able to get at least something working :D!
SPower SPower

2012/9/8

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@CrazyGamer with your last game, do you mean that space shooter game?
CrazyGamer1122 CrazyGamer1122

2012/9/8

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SPower wrote...
@CrazyGamer with your last game, do you mean that space shooter game?
yes. i accidentally lost the source while cleaning my pc.
MatheMagician MatheMagician

2012/9/8

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CrazyGamer1122, If you want to write it by yourself, I would recommend starting with something simpler, like a cube runner game, that does not incorporate rotating the camera. The code behind that is much simpler. Then the next step would be a first person shooter.
SPower SPower

2012/9/8

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@MatheMagician Well, if you use raycasting (like your cube runner game) you do can rotate the camera, but you can't look up or down. And that's not just about the less code: it is because of the technology behind it (raycasting doesn't support looking up or down)
CrazyGamer1122 CrazyGamer1122

2012/9/8

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MatheMagician wrote...
CrazyGamer1122, If you want to write it by yourself, I would recommend starting with something simpler, like a cube runner game, that does not incorporate rotating the camera. The code behind that is much simpler. Then the next step would be a first person shooter.
thanks for the advice. :)
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