I'm making a game, and the character is going to be permanently in the center of the world. How can I make it that the actor turns in the direction of the mouse?
public void act()
{
// These are declaring the X and Y variables of the mouse location as mX and mY
int mX = MouseInfo.getX;
int mY = MouseInfo.getY;
}
MouseInfo mouse; //Going to be our MouseInfo object
int mX,mY; //Going to be our variables keeping track of the mouse position
public void act(){
mouse = Greenfoot.getMouseInfo(); //Gets the mouse info
if(mouse!=null){ //The mouse info can sometimes be Null, so check for that
mX = mouse.getX(); //If the mouse is not Null, update the position variables
mY = mouse.getY();
}
}