I am creating a car park game, so their are a number of cars that face in different directions.
If I put
into the actor code it makes every one of that actor face in that direction. But i will want the particular actor to face in multiple directions. I have been using
within the world coding, is their any way I can alter this so each object faces a particular direction.
1 | setRotation( 90 ); |
1 | addObject( new Tree(), 2 , 23 ); //Adds a Tree to the world at the particular co-ordinate |