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A new version of this scenario was uploaded on Thu Oct 17 21:37:59 UTC 2013 I don't get why this isn't working... (first test with greenfoot3d)
A new version of this scenario was uploaded on Thu Oct 17 22:50:34 UTC 2013 Here
With source. XD
Oh, have you set a texture yet?
You need to add a texture to the model. You can supply an image name or (I believe a GreenfootImage if you want)
A new version of this scenario was uploaded on Thu Oct 17 22:54:08 UTC 2013 Forgot source '_' Yes.. I did add a texture
Aha! You never set a position to the camera. The camera exist, and it is somewhere, and it's looking at your model, but it's not close enough to view it! Use Camera.setPos(x,y,z) to set the position. Also do some tinkering with the scaling to figure out a good scale for the model.
A new version of this scenario was uploaded on Thu Oct 17 23:01:56 UTC 2013 Still doesn't seem to work....
Turns out the texture is set on top of the cube, so you're going to have to rotate it a different way. Also, you *can* say "cube" or "sphere" for set geometry. My bad.
Try this: "setPos(50,0,0)
A new version of this scenario was uploaded on Thu Oct 17 23:08:47 UTC 2013 Maybe I should just wait for the doc.... (still doesn't work)
Set the position before making it look at earth.
Also, after rotating the cube around different ways, The texture doesn't seem to appear properly, just the background color (offline, just grey). But if you set it to a sphere, you can actually see the texture.
A new version of this scenario was uploaded on Thu Oct 17 23:20:16 UTC 2013 Now it seems to work!
A new version of this scenario was uploaded on Thu Oct 17 23:21:49 UTC 2013 Changed shape
A new version of this scenario was uploaded on Thu Oct 17 23:24:55 UTC 2013 Added z rotate
A new version of this scenario was uploaded on Thu Oct 17 23:30:45 UTC 2013 Got rid of scale
A new version of this scenario was uploaded on Fri Oct 18 00:45:41 UTC 2013 Got turning correct
A new version of this scenario was uploaded on Fri Oct 18 02:41:56 UTC 2013 better view