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Comments for Pong-Out!

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A new version of this scenario was uploaded on Thu Jun 20 15:16:56 UTC 2013 - Added an AI - Bricks now work and are included (thanks to mjrb4) - Can decide how many human players are going to play (including 0!)
A new version of this scenario was uploaded on Thu Jun 20 15:18:35 UTC 2013 Forgot to include source code.
A new version of this scenario was uploaded on Thu Jun 20 16:07:06 UTC 2013 - Fixed the AI when it's on the left side.
A new version of this scenario was uploaded on Thu Jun 20 17:11:48 UTC 2013 - Bricks explode when hit. - Balls bounce off of each other
A new version of this scenario was uploaded on Thu Jun 20 17:46:44 UTC 2013 - AI move more and are smarter, going to work on ways to "dumb" them down for different difficulties
A new version of this scenario was uploaded on Thu Jun 20 18:15:47 UTC 2013 - Yellow explosions. - Balls have trails - Paddles move just a little bit faster than before, allowing both user and AI to get balls easier.
A new version of this scenario was uploaded on Thu Jun 20 18:18:41 UTC 2013 Updated thumbnail.
A new version of this scenario was uploaded on Thu Jun 20 19:35:59 UTC 2013 - Scores for hitting bricks or getting your ball to the other side. They have not been visibly implemented into the game yet. I should be getting that done later today (won't be able to work on it for a few hours) - Resets ball when it touches one of the sides.
A new version of this scenario was uploaded on Fri Jun 21 15:04:30 UTC 2013 -Scoreboard added. -Get 1 Point for scoring a goal - Get 2 Points for a brick (will probably change it to one, it is currently a glitch)
A new version of this scenario was uploaded on Fri Jun 21 16:58:45 UTC 2013 - When all the bricks are gone, there are fireworks!
A new version of this scenario was uploaded on Fri Jun 21 22:44:19 UTC 2013 - 3 Different levels of different bricks
A new version of this scenario was uploaded on Sat Jun 22 04:15:28 UTC 2013 Got rid of secret code I placed into game to skip levels (was meant for debugging)
A new version of this scenario was uploaded on Sun Jun 23 16:36:55 UTC 2013 - AI will pause for a bit before shooting balls. They won't shoot straight forward either, that caused a few problems whenever they did. - The ball is released from your paddled depending on how you're moving, instead of randomly - Removed a class that wasn't being used.
A new version of this scenario was uploaded on Sun Jun 23 23:04:34 UTC 2013 - Fixed glitch with AI "losing" a ball (one of the balls would disapear)
A new version of this scenario was uploaded on Sun Jun 23 23:14:48 UTC 2013 - Balls reset when it's a new level.
darkmist255darkmist255

2013/7/1

This is way more awesome than I thought it would be when I clicked!