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My little two-player stealth/puzzle platformer, work-in-progress.
I've got most of the two player characters' abilities up and running. Still need to iron out the kinks in the guard AI and enemy interrogation, and add some background characters. A little more and I'll consider this a finished prototype.
I, J, K, L: Movement
P : Attack
[ : Jump
; (semicolon) : Disguise
* Jump while pushing against a wall to wall-jump.
* Guards won't be alerted if they see you while disguised. You can't move without blowing your cover, however.
W, A, S, D: Movement
* Hold S to crawl. Paul can also shoot upward, while holding W.
* Paul's bullets can travel through walls. Use this to your advantage.
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