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Comments for Asteroids

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DHoffman94DHoffman94

2012/4/10

Forgot to mention. Arrows are movement, space is to shoot. Z is to fire a proton wave, and x is a shield that also does damage.
A new version of this scenario was uploaded on Thu Apr 12 17:41:25 UTC 2012 Fixed bug whereas the game stops after death and no animations occur.
A new version of this scenario was uploaded on Thu Apr 12 18:12:52 UTC 2012 Completed the readme.txt file.
A new version of this scenario was uploaded on Thu Apr 12 20:20:59 UTC 2012 Added a special weapon pickup. After picking up, press C to fire. Does a good deal of damage ;) Pickup only shows after level 3.
A new version of this scenario was uploaded on Thu Apr 12 20:31:59 UTC 2012 Added a certain timeout to the Special Pickup. Will disappear from the world if not picked up after a certain time
A new version of this scenario was uploaded on Fri Apr 20 13:24:30 UTC 2012 =================== v4.0 -fixed scoring bug -added a new level counter -decresed the probability that the special weapon will spawn
A new version of this scenario was uploaded on Fri Apr 20 13:32:42 UTC 2012 =================== v4.0.1 -fixed scoring bug -added a new level counter -decresed the probability that the special weapon will spawn -published source code
A new version of this scenario was uploaded on Fri Apr 20 13:51:24 UTC 2012 v4.0.5 ========== -Added sound to the special weapon.
A new version of this scenario was uploaded on Fri Apr 20 19:49:46 UTC 2012 v4.0.2 added color change effect to the level and score -message- need help with shield and wave indicator. If you have ideas please post them as a comment.
DHoffman94DHoffman94

2012/4/20

Sorry, but the lastest it not 4.0.2 it is 4.1
A new version of this scenario was uploaded on Mon Apr 23 20:12:16 UTC 2012 v4.2 ==================== Added particle effects, hud, and fuel limit. Conserve it ;) Changed controls: A, S, and D (respective to last controls) A: Wave S: Shield D: Special (if equipped)
A new version of this scenario was uploaded on Mon Apr 30 15:19:33 UTC 2012 Published source code
A new version of this scenario was uploaded on Mon Apr 30 16:37:36 UTC 2012 Shield now works, with a progress bar instead of a red circle. Changed bgm
A new version of this scenario was uploaded on 2017-11-09 01:40:45 UTC