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Comments for Bounce

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A new version of this scenario was uploaded on Tue Apr 10 01:25:44 UTC 2012
StarsonovasaStarsonovasa

2012/4/10

Beat your high score. Seriously though, post the source code please. I want to borrow your high score list. Please
SpilliSpilli

2012/4/10

I've just adapted from the highscore class which comes with Greenfoot 2.2
SPowerSPower

2012/4/10

@Starsonova I wrote a course about upgrading your skills to Greenfoot 2.2, so you might want to check this out: http://www.2shared.com/document/fK0wPwlQ/Learning_Greenfoot_22.html This course includes creating a beautiful looking ScoreBoard and Saving your highscores.
tylerstylers

2012/4/10

i think you should bring the high scores onto another world because i couldn't see my scores because of the blocks. brill otherwise!
Busch2207Busch2207

2012/4/10

Or maybe you use the setPaintOrder method in your world-class and set the highscore to the front.
tylerstylers

2012/4/10

oh that will work :D
A new version of this scenario was uploaded on Tue Apr 10 13:28:13 UTC 2012 Platforms no longer painted after the score board.
SpilliSpilli

2012/4/10

Hey thanks for the feedback guys, all suggestions are appreciated.
A new version of this scenario was uploaded on Tue Apr 10 15:31:01 UTC 2012 Updates on the scoreboard.
A new version of this scenario was uploaded on Tue Apr 10 15:37:45 UTC 2012 Updates on the scoreboard.
A new version of this scenario was uploaded on Tue Apr 10 15:39:12 UTC 2012 Updates on the scoreboard.
A new version of this scenario was uploaded on Tue Apr 10 15:47:41 UTC 2012
A new version of this scenario was uploaded on Tue Apr 10 21:40:02 UTC 2012 Some graphical improvements on the scoreboard.
A new version of this scenario was uploaded on Tue Apr 10 21:55:32 UTC 2012
A new version of this scenario was uploaded on Tue Apr 10 22:00:31 UTC 2012
A new version of this scenario was uploaded on Tue Apr 10 22:03:02 UTC 2012
A new version of this scenario was uploaded on Tue Apr 10 22:05:39 UTC 2012
A new version of this scenario was uploaded on Sat Apr 14 02:32:04 UTC 2012 Mostly apperance updates, fixed a memory leak also more updates to come very soon.
USBestUSBest

2012/4/15

After a while, the ball jumps higher and higher till he jumps out of the screen on the top... Can you fix it?
SpilliSpilli

2012/4/15

Yeah I was well aware of this bug, seen as the page has had some down-time, I was unable to update it. I'll update it very soon with much more features.
A new version of this scenario was uploaded on Sun Apr 15 17:06:23 UTC 2012 Added a menu, and settings, all sounds are going to be replaced. The current ones are just place-holders for now.
A new version of this scenario was uploaded on Sun Apr 15 17:20:55 UTC 2012
A new version of this scenario was uploaded on Sun Apr 15 17:23:55 UTC 2012
A new version of this scenario was uploaded on Sun Apr 15 17:41:05 UTC 2012
A new version of this scenario was uploaded on Sun Apr 15 17:41:54 UTC 2012
A new version of this scenario was uploaded on Sun Apr 15 17:52:40 UTC 2012
A new version of this scenario was uploaded on Sun Apr 15 17:53:52 UTC 2012
A new version of this scenario was uploaded on Sun Apr 15 21:58:37 UTC 2012
A new version of this scenario was uploaded on Sun Apr 15 22:28:32 UTC 2012
SPowerSPower

2012/4/16

This game is really getting better! Could you also add power ups, like a rocket or something? That would make this game even more fun (I think :) ).
RoLl_FoReVeRRoLl_FoReVeR

2012/4/16

you should reset the highscores:)
Please reset the highscores:)
SpilliSpilli

2012/4/18

I'm probably going to extend the highscores to the top 10.
RoLl_FoReVeRRoLl_FoReVeR

2012/4/19

Alright cool:)
SPowerSPower

2012/4/19

How did you make that you see "Loading highscores" instead of a scenario which is just doing nothing?
DutaDuta

2012/4/19

I assume its something like the following: showLoadingScreen(); loadHighscores(); //Or whatever the method is, I haven't used PlayerData before showHighscores();
StarsonovasaStarsonovasa

2012/4/28

Bro, seriously. You gotta post the source code for this stuff. There are so many effects that you use that can be implemented in other codes. Please
SpilliSpilli

2012/4/28

When I'm finished I'll release the code. If you're wanting a particular effect I can teach you how I've done it or you can just wait till I finish.
SPowerSPower

2012/4/29

@Duta that doesn't work, because it takes greenfoot quite long to connect to the internet and get the "loadHighscores()" method (if you want to call it that way) done, so Spilli, can you teach me how you made it so your scenario's animatons went on when the highscore board was loaded?
DutaDuta

2012/4/29

You could have a thread loading the highscores while the scenario goes on surely?
SPowerSPower

2012/4/29

I'm not that great in multi threading
SpilliSpilli

2012/5/1

I simply just did Thread loadThread = new Thread() { }; loadThread.start();
SpilliSpilli

2012/5/1

I simply just did Thread loadThread = new Thread() { }; loadThread.start();
SpilliSpilli

2012/5/1

Sorry for multi-post :/
SPowerSPower

2012/5/2

But where's the run method of loadThread?
SPowerSPower

2012/5/2

Nevermind what I just said: I've got multi threading working!
darkmist255darkmist255

2012/5/4

A few things (it's been a while since I've looked at Bounce) - It's coming along incredibly! Great work man! - You don't need to give me any fine details but I'm curious, what is the concept behind the "glowing trail" effect? - That recent comment about threads got me learning about multi-threading, thanks :D! - Not rushing you but I can't wait to see the finished product (and source code, but that's up to you :D)!
SpilliSpilli

2012/5/4

For the 'trail' I wrote my own particle engine.
DonaldDuckDonaldDuck

2012/6/10

Spilli, could you upload the source to this? I'm also curious to see the multi-threading you did with this as I've never used threads :s Thanks!