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Comments for Battleship

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pollepolle

2008/11/21

Nice implementation of an old classic!
mjrb4mjrb4

2008/11/23

Nice idea, I look forward to seeing the completed version of this :)
OpalelementOpalelement

2008/11/23

Trying to upload a new one but keep getting errors... "Publish failed: Unrecognized respose from server" "Publish failed: Unrecognized respose from server: 404" "Publish failed: Unrecognized respose from server: 404" grrrrr
A new version of this scenario was uploaded on Sun Nov 23 03:53:57 UTC 2008
OpalelementOpalelement

2008/11/23

This new version has only two changes, one is a delay between your move and the computers. The second was a memory thing which I will go into detail about tomorrow.
A new version of this scenario was uploaded on Mon Nov 24 02:04:37 UTC 2008
OpalelementOpalelement

2008/11/24

Minor change which condensed code and prepared it for the "smart" computer. I will be working on it tomorrow and during that itme I should fix the following: - Fix bug in rotation: If you place a ship out and then rotate it, it can go off the grid or over anohter ship - Fix ghost spots on even-length ships: When you drag them out, the ghost spot can mess you up - Fix the off-screen boats bug: Vertical boats can go off the bottom of the screen And get a considerable amount done on "smart computer"
A new version of this scenario was uploaded on Mon Nov 24 03:02:01 UTC 2008
A new version of this scenario was uploaded on Thu Nov 27 05:28:33 UTC 2008
A new version of this scenario was uploaded on Thu Nov 27 05:37:29 UTC 2008
A new version of this scenario was uploaded on Thu Nov 27 05:45:20 UTC 2008
OpalelementOpalelement

2008/11/27

Computer now works, uploaded 3 times for these resons: 1. First smart computer release 2. Changed two numbers and two comparison operators that were causing out-of-bounds numbers for smart computer 3. Changed image for the game on GFG and reenabled collision checking (still basic) when dragging ships at the beginning Smart computer still has some bugs like if the spot it wants is taken then it picks a random spot instead of trying a different direction.
A new version of this scenario was uploaded on Thu Nov 27 21:03:29 UTC 2008
OpalelementOpalelement

2008/11/27

Fixed a minor bug in computer ships - I changed stuff and never changed it back, menaing the battleship could intersect the patrol boat (which seemed to happen alot)
wimeywimey

2009/5/3

Hi, I like it! Could you send me the source of this scenario??
fcronnie10fcronnie10

2014/11/8

hi :) it looks great, I am doing this game for school project. I need your help !!