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This is a dungeon escape game about two slimes: a big green one and a small blue one. The small slime is fast and can dash using the spacebar, while the big slime is slow but invincible, able to trample enemies and block projectiles. The small slime has limited health and a cooldown timer for dashing, both shown on a dual stat bar.
Enemies include the BombCharger, which chases the small slime and explodes; the BigGhost, which floats toward the player with a bit of wobble; and the FireGhost, which drifts around and shoots fireballs.
There are five levels (and one secret one!), each with its own unique background. Players can access any of the first five levels and view basic instructions by pressing 'h' to open the help menu. After completing level five, a secret level becomes available.
Two powerups appear during the game. When the big slime touches the Blast powerup (a small explosion with an explosion), all enemies and projectiles on screen are destroyed. When the small slime touches the Invincibility powerup (a small circle with a shield on it), it becomes temporarily immune to damage.
There is no HTML 5 translation of this scenario available.
View legacy version (requires Java plugin)
This scenarios uses Java features that are not available for use after conversion to HTML 5. Please try the legacy version, which requires the Java plugin to be installed.
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