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Comments for Fundamental Tower Defense

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A new version of this scenario was uploaded on Thu Mar 04 01:52:59 UTC 2010
A new version of this scenario was uploaded on Thu Mar 04 01:54:46 UTC 2010
A new version of this scenario was uploaded on Thu Mar 04 06:09:24 UTC 2010
A new version of this scenario was uploaded on Thu Mar 04 06:16:22 UTC 2010
A new version of this scenario was uploaded on Fri Mar 05 02:39:38 UTC 2010
A new version of this scenario was uploaded on Fri Mar 05 02:49:29 UTC 2010
A new version of this scenario was uploaded on Fri Mar 05 03:39:03 UTC 2010
A new version of this scenario was uploaded on Fri Mar 05 04:48:47 UTC 2010
jammer440jammer440

2010/3/5

Phew, that was a lot of updates. Hopefully it'll function without breaking down every couple of stages.
jammer440jammer440

2010/3/6

Next to Update Is a win Function, even if you kill the Queen you still lose haha
jammer440jammer440

2010/3/6

163 views, even if i subtract our teams views... thats still 100 at the very least.. and no one wants to comment.
spacebluespaceblue

2010/3/6

This game takes a long time to load. To make it quicker, (I'm assuming you have not done this), make the images static instead of loading them every time you start it. In addition, I find it rather difficult to take down the first two levels. I have not yet managed that.
jammer440jammer440

2010/3/6

Yeah we have made them static. Its just when the game gets to the second part its adding so much, it least 100 objects, which is why I assume there is a "load time". It's only a few seconds ( around 20ish ) and it doesnt slow the game so I feel it isn't a big deal. I myself have beaten the updated version so you shouldn't be having trouble with the first two levels :D A magician never reveals his secrets though
spacebluespaceblue

2010/3/6

I have around 400 objects loading in my tower defense game, and the loading time is only a few seconds, so you should be able to optimize your loading somehow.
jammer440jammer440

2010/3/7

I believe the issues with the loading time stems from the fact that the game loads its objects after the start button is clicked. I will try to re-upload the scenario when I have some spare time to call my own.
jammer440jammer440

2010/3/7

Oh, and before I forget, I'd like to tell my split personality not to demand people to comment on the scenario. Try to be patient, man.
A new version of this scenario was uploaded on Sat Mar 13 10:09:49 UTC 2010
MathManiacMathManiac

2010/3/13

It's slow on the internet. Can u make the source code downloadable?
A new version of this scenario was uploaded on Sun Mar 14 08:34:46 UTC 2010