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Comments for Top-Down Zombie Shooter

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A new version of this scenario was uploaded on Sat Sep 13 01:34:03 UTC 2014 -Made Time Between Waves twice as long. Probably will make it longer though!
A new version of this scenario was uploaded on Sun Sep 14 02:19:57 UTC 2014 -Added Background Music!
A new version of this scenario was uploaded on Wed Sep 17 02:08:21 UTC 2014 -Added Several Animated Zombie Attacks -Changed Money Image -Fixed Small issues/bugs
A new version of this scenario was uploaded on Wed Sep 17 02:24:28 UTC 2014 -Fixed Speed (Thanks Connor..) -Moved Money Image Over (Again, TEST THE UPDATES)
A new version of this scenario was uploaded on Thu Sep 25 01:24:31 UTC 2014 -Made the time between waves ALOT longer, game is finally 100% playable
A new version of this scenario was uploaded on Sat Sep 27 01:41:13 UTC 2014 v06 -Added pepair barricade sounds -Fixed guns not costing anything -Made spawners invisible (instead of Greenfoots)
A new version of this scenario was uploaded on Sat Sep 27 01:54:19 UTC 2014 v06 -Fixed Repair Barricade Sound
A new version of this scenario was uploaded on Sat Sep 27 02:04:17 UTC 2014 v06 (again) -Fixed Bloater Zombie Speed
A new version of this scenario was uploaded on Sat Sep 27 02:12:27 UTC 2014 Fixed Publish Source Code
A new version of this scenario was uploaded on Sat Oct 04 22:06:25 UTC 2014 -Fixed "Grudge/Boss" image, now its facing the right way -Fixed Barricade Text not being in the right place
jrlowejrlowe

2014/10/5

Are you using pathfinding with the zombies?
TehRyanTehRyan

2014/10/5

Yes, they all follow a path from the start, to the barriers and from their so on. to other checkpoints in the map
TheAlchemistTheAlchemist

2015/2/27

Hmm, source seems to be missing. Intentional?