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mjrb4 presents ...


Rotation demo

This code is a demo for the rotator class that enables actors to rotate around a specific point on screen. In this demo, the robot rotates around a ball that can be dragged anywhere.

Source code is avilable, along with a fairly detailed commentary of the maths behind the positioning, so if you're interested in how it's done you should be able to follow - nothing hideously complicated though you do need to use the sine rule.

I've felt the need for a method like this in a few scenarios so if others have as well, hope this helps.

If you just want the file, visit the web site link.

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Tags: demo with-source rotation

This scenario is a member of: Reusable actors & support classes

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A new version of this scenario was uploaded on Tue Feb 17 00:36:03 UTC 2009

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FlyingRabidUnicornPig Game/maniac -nic- Moritz