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supermagicmilk presents ...

2011/2/16

Dolphin Chainsaw Massacre

--Description--
This is a defense type game where you control a turret and prevent objects falling from the sky from hitting the ground. Try to last as long as possible. You get a chainsaw for every 10,000 points. Red dolphins give you health. Green dolphins act as currency to buy upgrades.

--Controls--
A/D - Rotate left and right.
S - speeds up rotation while held down
W - rotate back to center
J - hold to fire, quickly press to fire a bit faster
E - fire chainsaw (if there is ammo)

P - power upgrade - costs 50 green dolphins
O - ammo upgrade - costs 10 green dolphins
I - laser sight - costs 5 green dolphins (per level)
U - fire rate upgrade - costs 10 green dolphins.

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Tags: game physics with-source gun defense explode bullet vocaloid

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Gfpicsupermagicmilk

2011/2/16

My first greenfoot game. I had to do it for a game design class, but I put a lot of extra effort into it, and would like to improve on it in the future. Any comments or suggestions would be appreciated.
A new version of this scenario was uploaded on Wed Feb 16 14:22:57 UTC 2011 Refined some of the code. Included music (going to test if it's viable and may remove if it goes too slow). Music indicates when levels end by the way, and there are 4 screens in the game, although it continually gets harder.
A new version of this scenario was uploaded on Fri Feb 18 13:36:39 UTC 2011 Cleaned up code a bit. Took all generic primitives and reduced them to more memory efficient versions.
Canada-face-only-small_thumbmik

2011/2/25

Well programmed. Pretty bloody game idea, though...

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