Comments for Medieval TD

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Math_table_thumbMathManiac

2010/5/16

How do you get spell points?
Db6_jaceheadshot_thumbLaurelinad

2010/5/16

Kill some creeps. Every creep rewards you with one spell energy point.
Math_table_thumbMathManiac

2010/5/16

If you lose all your lives, you are still in the game. Make a GAME OVER menu.
Math_table_thumbMathManiac

2010/5/16

This game is sooo fun! I like the AI blocking sensor!
Math_table_thumbMathManiac

2010/5/16

This is better than your Black Hole game!
Db6_jaceheadshot_thumbLaurelinad

2010/5/16

Thank you :)! I'll add a game over screen with the next version.
Math_tableMathManiac

2010/5/16

Here's a Tip I found on a Game Maker tutorial: To balance diffuculty, it goes in a zigzag, slowly getting higher. Like it goes like level 1, level 2, level 1, level 2, level 3, level 2, level 3, level 4, ect. It's something like that.
Math_tableMathManiac

2010/5/16

Here's a stragety: When it gets to about lvl 10, build three blocks where the wizards go, then upgrade them 'till it's level 5. One arrow tower, one catupault,, one crossbow. Then do my next stragety: Stragety 2: Build 8 blocks around the creep's goal. upgrade them until they are level 5. then do my next stragety: Stragety 3: Build blocks that kind of like go in a maze, and upgrade them. Mostly crossbows and arrow towers.
A new version of this scenario was uploaded on Tue May 18 08:15:59 UTC 2010
A new version of this scenario was uploaded on Wed May 19 15:19:27 UTC 2010
Sb2_thumbspaceblue

2010/5/19

Love it =) Especially how you can create your own map.
A new version of this scenario was uploaded on Fri May 21 21:09:00 UTC 2010
Math_table_thumbMathManiac

2010/5/23

Add Medieval music! That yould make it nicer!
A new version of this scenario was uploaded on Sun May 23 19:37:16 UTC 2010
A new version of this scenario was uploaded on Sun May 23 19:42:14 UTC 2010
A new version of this scenario was uploaded on Sat Jun 12 15:38:45 UTC 2010
A new version of this scenario was uploaded on Sun Jun 20 10:59:17 UTC 2010
A new version of this scenario was uploaded on Sun Jun 20 11:02:12 UTC 2010
A new version of this scenario was uploaded on Mon Jul 05 20:07:03 UTC 2010